Gergő Juhász recreated one of the effects generated in Blender by 千葉章人.
Users can now prepare sketches of different interiors on the couch using all the iPad possibilities.
Publisher THQ Nordic celebrated its 10th anniversary with a stream announcing six new games, including a remake of Destroy All Humans 2, a new SpongeBob SquarePants game, a sequel to Outcast, plus some exciting news.
Cebas Visual Technology announced the release of the new version of its toolkit for creating advanced visual effects procedurally in 3ds Max.
The CEO of AccelByte Junaili Lie told us about the company's history and explained how they provide accessible online backend tech and tools to game developers.
A Technical Art Director at 1C Entertainment Alexey Vlasov talked about the studio's recently released game King's Bounty II, discussed the character creation techniques they used, and shared some knowledge about procedurally generated environments.
ChamferZone's Tim Bergholz talked about his latest Revolver Tutorial project, focusing on the remesher workflow in Blender.
Check out this 2019 tutorial on making a Snow Shader in Unity using Shader Graph.
Autodesk Reveales Their New PAYG Pricing Systemawesome, can't wait until this idea catches on and I have to unlo...·
Autodesk Reveales Their New PAYG Pricing SystemThis clearly means more people joining blender·
Autodesk Reveales Their New PAYG Pricing SystemCan I trade the tokens as cryptos on Bitvavo?·
Making a Wall Braker HDA in HoudiniThat's awesome, exactly what I've been searching for! Thank...·
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