Check out the next generation of the XP-Pen professional series.
The school decided to "work exclusively with Unreal Engine to join Epic's vision for the future of content creation".
New GAN-based models can now recreate complex game environments.
Pearson College London's art school offers Bachelor's, Master's, and short courses in VFX, animation, game art, and motion graphics.
Marina Nechaeva told us about the basics of character creation, shared the workflow in Blender, ZBrush, and Substance Painter, and talked about the idea behind the project.
David Eisenstadt talks about choosing the right art school that is going to be your starting point as a 3D Artist, explains how the spooky Curiosity House was created in Maya and Substance Painter, and shares some tips on working efficiently without wasting your time and effort overdoing things.
The new tool allows you to create an organic effect of wrapping the rope around your objects in Houdini.
Advanced Micro Devices Inc and Alphabet Inc's Google Cloud announced that Google's cloud services will be based on the newest data center chip from AMD — EPYC 7003 also known as Milan.
- 1Valve Reused The Code For Flickering Lights in Alyx 22 Years Later
- 2AgileGAN: A New Tool for Creating Stylized Portraits
- 3A New App to Turn Phones & Webcams Into Full-Body Trackers For $100
- 4Street Fighter: Making Fight Moves That Feel Right
- 5Wonderbox: Create Your Own Adventures
- 6A First Look at the World Partition System in UE5
Building an Organic Environment in UE4It’s a great article. I have found it through search and it’s amazing...·
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Former NASA Engineer Develops A VR Version Of Donkey KongOh i found it here it is
Former NASA Engineer Develops A VR Version Of Donkey KongThis looks awesome reminds me of this version
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We are the makers of Substance. Our mission? To make the best tools for 3D texturing and material creation, and to put them into the hands of artists and creatives worldwide.
Quixel is an industry leader in high-end texturing solutions, specializing in art tools for the Games, Archviz and VFX industries. After releasing Quixel Suite in 2013, Quixel tools quickly became a defacto standard for texturing.
Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.
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