GDC’19: Rapid Level Creation for Unity Mobile

Paul Ambrosiussen showed a rapid and easy workflow in Houdini that allows using sketches to generate 3D game levels in multiple styles for mobile games.

At GDC 2019, Paul Ambrosiussen from SideFX showed a rapid and easy iteration workflow in Houdini that allows using sketches created in a paint application to generate 3D game levels in multiple styles for mobile games.

Using this workflow the SideFX Games Team created a mobile game in Unity called “Army of One” with several biomes. Paul showed how quickly we can generate and tweak playable levels from a very simple doodle in Photoshop, create and modify assets, and simplify VFX workflow.

Sponsored

VEGAS Pro 16 Edit

With all the features and power you need, VEGAS Pro 16 Edit makes a professional video and audio editing easy. It now includes even more innovative and creative tools – like advanced motion tracking, world-class video stabilization, and dynamic storyboarding – that will help you unleash your creativity and deliver incredible results at maximum speed.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more