80 Level Job Digest: Career Opportunities for Artists, Animators & Engineers

Check out these 5 great positions available for Artists, Gameplay Animators, and Software Engineers.

Responsibilities:

  • Model, texture, and light game-ready 3D environments using provided concept art or inspirational reference material.
  • Collaborate with a cross-functional team to solve creative and design problems in VR.
  • Participate in and contribute to R&D, problem solving artistic solutions to technical problems.
  • Proactively keep Leads and Directors informed of progress and developments.

Responsibilities:

  • Simulate rigs for characters, creatures, and assets using Maya.
  • Work collaboratively with the team to find the best technical and creative solutions to produce simulations that match the high-quality vision for our projects.
  • Deliver work on time, according to agreed schedules and specifications.
  • Solve everyday problems.

Your responsibilities:  

  • Create stunning animations that are both fluid and responsive.
  • Work closely with programmers to create core mechanics and immersive experiences.
  • Implement, troubleshoot and debug animation systems.
  • Help improve animation and rigging pipelines.
  • Maintain animation tools and pipelines.
  • Work with our designers, character artists, and programmers

Key Responsibilities:

As a senior in a collaborative team, you will create high-quality gameplay animation assets and systems. You’ll find creative solutions, artistic, technical, or both, to deliver that specificity on a range of characters and other animated elements.

  • Create believable human / non-human keyframe and motion capture animation.
  • Take charge of animation system and/or design features, revising and refining with DCC and in-engine tools.
  • Work with related disciplines on block-out to final animations & systems, that work seamlessly with non-gameplay animation if required.
  • Contribute to the artistic & technical gameplay animation goals for the project.
  • Collaborate with all teams on animation workflows & pipeline development.

Activities:

  • Help to develop real-time content tools and techniques for large-scale immersive and interactive platforms
  • Work closely with cross-functional teams to evaluate, develop, integrate, test, and optimize for various platforms
  • Contribute to the technical documentation that clearly communicates complex solutions and challenges to a wide audience

Check out more openings on the 80LV Job Board. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more