A Colorful Stylized Town Set Up in Unreal Engine 5

The artist also utilized SpeedTree, ZBrush, 3ds Max, and Substance 3D software to create the scene.

3D Environment Artist Li DeCai, known for creating outstanding stylized works using Unreal Engine, has recently presented yet another project that you can marvel at for hours. This time, the creator impressed us with Stylized Town, a picturesque 3D town scene inspired by the landscapes of Istanbul. According to the artist, the scene was made with ZBrush, 3ds Max, Substance 3D Painter/Designer, RizomUV, SpeedTree, and Unreal Engine 5 without using any pre-made assets.

And here are some behind-the-scenes shots shared by the author:

You can check out more of Li's environments by clicking this link. Also, don't forget to join our 80 Level Talent platformour Reddit page, and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more