An Awesome Series of Dark Souls-Style Environments in UE5

Have a look at these marvelous dark fantasy landscapes by Jonathon Gregory Bick.

3D Artist Jonathon Gregory Bick presented a stunning new environment project titled Towers of Golden Guidance. This picturesque scene was made with UE5, Maya, ZBrush, SpeedTree, Photoshop, Substance 3D Designer, Marmoset Toolbag, World Machine. The artist also noted he used photogrammetry and Nanite to set up the project. One of the coolest things about this piece is how the fog and lights were used to set up a contrast between different layers of the landscape. The materials created for the scene are also top-notch. 

Let's check out the results below:

Materials made in Substance Designer and vertex-blended in Unreal:

Nanite brick assets sculpted in Zbrush and textured in Marmoset Toolbag:

Speedtree trees:

Photogrammetry rock ground mesh:

Mountain vistas:

Previously, the artist also shared several other projects in Unreal that have a similar dark fantasy vibe. Check out some of them below:

Visit Jonathon's ArtStation page to study more amazing renders. Don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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