The author utilized Maya and Substance 3D software to create this gorgeous short animation.
Chinese 3D Artist 竹竿 排骨彬, known for creating stunning stylized artworks inspired by The Legend of Zelda universe, has recently unveiled an amazing non-photorealistic animation of a train exiting a large tunnel. Based on a concept by Xiaohan Yu, the project was started around six months but has been delayed. According to the artist, all the assets, except for the train model, were hand-made using Maya, Substance 3D Painter and Designer, and Unreal Engine 4.
And here are some behind-the-scenes materials shared by the author:
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