Avatar SDK Released MetaPerson Avatars

The team has announced the release of a tool for creating 3D MetaPersons from selfies. 

The Avatar SDK team announces the release of the MetaPerson full-body avatars. The new avatars can be almost instantly created from selfies and then immersed into a 3D experience, be that a metaverse like VRChat or Mozilla Hubs, virtual meetings platform, a game, or a Zoom call.

The animation rig for the bodies is compatible with Adobe’s Mixamo, so a large set of animations can be applied. The head is based on the Avatar SDK’s Head 2.0. It is created from a single selfie and supports a lot of customizations like hairstyles, hair color, skin color, and outfits. The face of the Avatar can be animated using facial mocap and audio lipsync.

  • Instantly created
  • Fixed body shape
  • Adobe's Mixamo compatible rig

Core features: 

  • Body mesh resolution: 36K
  • Outfits mesh resolution: 30K-60K
  • Body texture resolution: 4096x2048
  • Outfits texture resolution: 2048x2048 and 4096x4096
  • Body generation time: 21 sec 
  • Outfit generation time: 1 sec
  • Body model size: 4.84 Mb (.glb, ZIP)
  • Outfit model size: 3.1 Mb (.glb, ZIP, with texture)

"We are the team of AI and computer graphics enthusiasts on a mission to enable anyone to look and feel like themselves in a virtual world. We have created Avatar SDK that turns selfies into realistic avatars. We were founded by the developers of the OpenCV library, and we train a lot of deep neural networks that create your 3D avatar for a metaverse, a game, or any other 3D experience. Our first product was a 3D scanner that is used for medical, fitness, and entertainment applications.", says the Avatar SDK team. 

Learn more about this tool and create your MetaPerson here

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more