Tons of knockout assets at half price and two huge lists of the best deals on online markets for digital content. Enjoy the bargain hunting and have fun!
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A* Pathfinding Project is a powerful and easy to use pathfinding system for Unity. With blazing fast pathfinding, your AIs will be able to find the player in complex mazes in no time at all. Perfect for TD, FPS, and RTS games!
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Create unique road networks directly in Unity with both built-in and imported mesh based crossing prefabs on your own models. Bring your scenes alive with additional side objects: bridges, guard rails, fences, walls, power lines, tree lines or any other type of geometry following a path. EasyRoads3D v3 includes various tools that can be used to create other infrastructures such as railroads and rivers with the riverbed carved in the terrain.
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ArchVizPRO Interior Vol.6 brings to you a Scandinavian style house, built in every single detail. The scene is highly optimized and perfect for a smooth and immersive VR experience. All furniture and props are highly detailed and can be reused in any other project.
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With Mesh Baker you can combine meshes and materials to reduce draw calls, fix models and create atlases so they can share materials (for static/dynamic batching), and fix scaling, rotation and translation in imported models.
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Bakery is a high-end, production-ready, hassle-free GPU lightmapper, designed as an alternative to Enlighten and Progressive. Please note: the asset requires modern Nvidia GPU (6xx or newer) and 64-bit Windows (7 or higher).
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Volumetric Light Beam is a simple and efficient volumetric lighting solution compatible with every platform that allows to easily simulate density, depth, and volume for your spotlights and flashlights. Greatly improves the lighting of the scenes by automatically generating volumetric procedural beams of light to render high-quality light shaft effects.
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GeNa is like a swiss army knife of spawning systems and helps you to create stunning environments very quickly. It works on meshes and terrains and creates both structured and unstructured natural and human environments. GeNa gives you the flexibility to go fully procedural or fully manual or somewhere in between and helps you to bring your vision to life by quickly and naturally placing grass, trees, prefabs, fences and structures made up of groups of prefabs such as villages.
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Vegetation Studio is a vegetation placement and rendering system designed to replace the standard tree and detail system in the Unity terrain component. Vegetation is spawned on the terrain based on a flexible set of rules and controlled with both texture and polygon masks.
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Fantasy Adventure Environment is a stunning stylized pack that focuses on providing artistically crafted environment assets. Powered by scripts, custom shaders, and Substance materials to allow for artistic customization.
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Ferr2D Terrain Tool lets you quickly create hand-crafted 2D/2.5D landscapes and levels. No placing tons of ground sprites, no manually tweaking piles of collider objects, and definitely not bound to a grid. Just pick a terrain material, and draw a path. Edges switch texture automatically, and colliders create themselves.
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Corgi Engine is the most complete platformer solution for Unity. It’s a tight (non-physics based controls) and fast character controller that works on desktop and mobile. Packed with features and constantly updated, it’s the best tool to create the 2D + 2.5D platformer or run & gun game you want!
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Third Person Motion Controller is a perfect AAA quality controller for your humans and non-humans. It is a flexible component-based framework that can support any type of character. It includes motions for humans, but by creating custom motions, you could control anything from bugs to cats and aliens to race cars. Out of the box, the Motion Controller includes the Actor Controller: an advanced character controller that supports gravity, moving platforms, custom character shapes, and walking on walls.
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Polygon Arsenal is a bundle of ~550 particle effects that are sorted into 3 categories (Combat, Environment, and Interactive) and include explosions, missiles, shields, beams, liquid, weather, dust, healing, checkpoint and much more.
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Living Particles is an ultimate pack of fully customizable particle shaders where you can tweak any property and create unique effects. You can make living ground that reacts to player movement or add some live environment effects.
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If you want a plugin that supports request customization for REST, WebSocket, Socket.IO, SignalR, SignalR Core, Server-Sent Events (and much more) out of the box, Best HTTP is for you.
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Check the discounts on Unreal Market, Gumroad, Allegorithmic, Marmoset and more in the second list!