Creating a Mountain Monastery in Unreal, Substance & C4D

Jesse Larson told us about the workflow behind the Mountain Monastery project, discussed setting up the landscape, and explained how the water shader was created.


Jesse Larson

Published on

Aug 16, 2021

Recreating the Beauty of Dolmabahçe Palace in ZBrush, C4D & Redshift

Kay John Yim talks about how the magnificent Dolmabahçe Palace was sculpted in Rhinoceros and ZBrush, discusses the difficulties of choosing the best viewpoint and composition for an architectural piece, and explains what you should avoid doing if you don't want your software to crash during rendering.


Kay John Yim

Published on

Jul 16, 2021

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