CGMA 2018 Fall Student Gallery

The 2018 Fall Student Gallery is here, and it is invariably better to show than tell, as any digital artist industry professional will attest.

The 2018 Fall Student Gallery is here, and it is invariably better to show than tell, as any digital artist industry professional will attest. This a visually-focused field, so it’s only natural that the most effective way to communicate is with pictures rather than words. That holds equally true at the CG Master Academy, where the true value of their range of intensive online courses is best conveyed via the stunning works produced by their students.

CGMA works to ensure each and every course provides an affordable and accessible route to interactive learning for students across all times zones. A team of mentors composed entirely of seasoned industry professionals provides training, guidance and one-on-one feedback, ensuring students gain invaluable insight into the concepts and workflows used at professional studios worldwide and developing the skills necessary to be industry-ready. Thanks to this impressive roster of instructor talent, we’re not only able to deliver a curriculum that meets the needs of artists across multiple disciplines, but which also remains agile – with each season’s course content reflecting the latest techniques and practices shaping our ever-evolving computer graphics industry.

What follows are selected highlights created by CGMA’s most recent influx of students. It’s an inspiring collection that pays testament both to the talent of those featured and to the nurturing provided by our dedicated mentors. Registration is already open for the Winter term, with individual payment plans available for each course. Get in touch now – to discuss registration, find out more, or make a portfolio review request – either via email at registration@cgmasteracademy.com or by phone on (818) 561 9542.

INTRO TO PRODUCTION MODELING

CHARACTER CASTING

ANATOMY FOR PRODUCTION

HAIR CREATION FOR GAMES

SCULPTING ANATOMY: FROM ANIMAL TO CREATURE

CHARACTER CREATION FOR FILMS/CINEMATICS

UE4 MODULAR ENVIRONMENTS

ORGANIC WORLD BUILDING IN UE4

INTRO TO ENVIRONMENT ART

VEGETATION AND PLANTS FOR GAMES

STYLIZED 3D ASSET CREATION FOR GAMES

WEAPONS AND PROPS FOR GAMES

HARD SURFACE MODELING FOR FILMS

TEXTURING AND SHADING FOR GAMES

INTRO TO SUBSTANCE FOR ENVIRONMENT ART

TEXTURING FOR FILMS/CINEMATICS

ABSTRACT EFFECTS IN HOUDINI

VEX IN HOUDINI

INTRO TO FX USING HOUDINI

FX FOR GAMES 

MASTERING DESTRUCTION IN HOUDINI

Published 09 January 2019
Arti Sergeev
Business Head