Character Art
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7, Mar — 1, Jun
York US   26, Mar — 29, Mar
Boston US   28, Mar — 1, Apr
Anaheim US   29, Mar — 1, Apr
RALEIGH US   30, Mar — 1, Apr
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by Madhav Bharadwaj
2 hours ago

will the course contain timelapses?

Amazing Scene!..Great work.

Very interesting! Thank you Valery for such a useful review of your work!

Valery Klishevich did a breakdown of his Alva the Wayfarer character inspired by Dark Souls and shared helpful advice.

25 March, 2019

464 views
1 comments
The course is being led by Laura Gallagher, who’s currently working as a Lead Character Artist at Guerrilla Games.

25 March, 2019

469 views
Marco Taffelli did a breakdown of the real-time character Dark Elf Assassin made with ZBrush, Substance Painter, and Toolbag.

22 March, 2019

2195 views
Sinjin Treharne shared his experience of studying at Gnomon and talked about character 3D sculpting in ZBrush and texturing with Mari & Substance Painter.

22 March, 2019

965 views
Dmitry Yehorov prepared a breakdown of his character bust made within Valentin Erbuke's course and talked about blocking, texturing, rendering, and more.

20 March, 2019

817 views
1 comments
Igor Golovkov talked about his approach to character production: concept, modeling, detailing, retopology, texturing and rendering.

19 March, 2019

1333 views
1 comments
Serguei Krikalev talked about his realistic Pharah fanart made within CGMA course Character Creation for Film/Cinematics led by Peter Zoppi.

15 March, 2019

1447 views
Alisa Seliverstova prepared a great guide for CG artists who would like to practice speed sculpting and talked about the way it helps to develop skills.

14 March, 2019

1352 views
Mickael Lelièvre talked about his project KnightBot made during ZBrush 2019 Beta test and shared his thoughts about ZBrush 2019.

11 March, 2019

1257 views
Yulia Sokolova did a breakdown of her real-time stylized character Samurai made with ZBrush and Substance Painter.

7 March, 2019

2068 views
12 comments
John Martin from the Reallusion team talked with us about their software solutions iClone and Character Creator 3 that were used in the movie Replicas.

6 March, 2019

1075 views
Matheus Fernando did a breakdown of his ArtStation Challenge Feudal Japan submission Shinobi, a stylized character made with ZBrush and Substance Painter.

4 March, 2019

2562 views
James Chan did a breakdown of his realistic character made during CGMA course Next Gen Character Creation: hair, skin texture, clothes, rendering, and more.

1 March, 2019

1742 views
Mohammad Reza Pardakhti talked about the way he approaches stylized character sculpting, texturing, shading, and rendering, and compared different workflows.

28 February, 2019

2496 views
Georgian Avasilcutei did another breakdown of his character: sculpting, texturing, working on clothes, hair, balancing between realism & stylization, and more.

25 February, 2019

2052 views
Adam Esat talked about Japanese art and meetups for artists, his stylized character sculpts, coloring, posing, presentation, and more.

22 February, 2019

1546 views
Jeff Hindsbøl Hansen talked about the hair for game production studied during the CGMA course Hair Creation for Games led by Johan Lithvall.

22 February, 2019

3385 views
Eduard Oliver gave a little talk on the way he created his Casmir character using ZBrush, Substance Painter, and Marmoset Toolbag. 

20 February, 2019

1851 views
Nicolò Granese did a breakdown of his Think Tank cinematic character project made from scratch: modeling, texturing, lighting, rendering, and more.

19 February, 2019

1345 views
The Team of Fortiche shared the details behind the production of the recent hit K/DA – POP/STARS. Incredible League of Legends animated video in retrospective.

19 February, 2019

3913 views
2 comments