Creating Forbidden Mushrooms with Megascans and Maya

Arvid Schneider has launched a new 5-part tutorial series on setting up, shading and lighting some nice-looking mushrooms.

Arvid Schneider has launched a new 5-part tutorial series on setting up, shading and lighting some nice-looking mushrooms. The artist wisely uses a mix of Quixel Megascans, Arnold and Maya to generate a beautiful render. 

Here is the first part about shading the hero mushrooms:

PART 2 will be about shading the other assets 
PART 3 will focus on lighting 
PART 4 will add additional details, like Xgen fur 
PART 5 will be the final touches in compositing

Arvid Schneider 

You can find more details on the series here

Published 26 October 2017
Arti Sergeev
Business Head