Add-on by machin3 that simplifies and automates work with mesh based decals, bringing quick design thinking, iteration and exploration.
DECALmachine is a Blender add-on by Gumroad user machin3 that simplifies and automates work with mesh based decals, bringing quick design thinking, iteration and exploration. The toolkit is all about non-committal, non-destructive way. DECALmachine should be used with Blender’s Cycles renderer.
FEATURES
use decals on flat surfaces and project them on curved surfaces
‘cut’ decal panel lines in a boolean-like manner
parallax adds convincing depth to normal mapped decals
retain sharp details at all scales, independent of texture resolution
decal and panel UV creation is automatic and base meshes don’t need UVs
change panel decal width and panel type after a panel has been ‘cut’
change the panel decal shape and direction after it has been ‘cut’
retrieve the original un-pojected decal sources at any time
retrieve the cutters of panel decals at any time
material cutting and material decals
separate decal subset materials
separate panel materials for each side side and panel flipping to switch those sides
match decals to target materials
panel unwrapping for custom drawn or modified panel decals
quickly rotate decals in 45 degree steps without leaving face snapping