Essential Guide: Texture Maps Explained

FlippedNormals shared a new texturing video tutorial that goes through what the various texture maps.

FlippedNormals shared a new texturing video tutorial that goes through what the various texture maps like diffuse/albedo, ambient occlusion, curvature, displacement, bump, and other. Let’s learn the basics.

“New video! We explain all the common texture maps, like albedo, roughness, displacement vs bump, and many more – using Substance Painter”

Here are the topics discussed inside:

Shader Maps

  • Albedo/Color
  • Roughness/Glossiness
  • Displacement
  • Bump
  • Normal
  • Opacity
  • Metallic
  • Vector Displacement

Mesh Maps/Masks

  • Cavity
  • Ambient Occlusion –
  • Curvature
  • Thickness
  • Position
  • ID

The model used in this video was created by Simon Peloquin. Make sure to discuss the guide in the comments below.

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