Eye Animation Made in Maya, ZBrush & Arnold

The animation is made by Şefki Ibrahim.

In case you missed it

More from the artist

3D Character Artist Şefki Ibrahim has shared another fantastic project: this time, he created a realistic animated eye sequence for his latest character Aria. The skin textures and topology were taken from TexturingXYZ's VFace pack, while the model was sculpted in ZBrush, animated in Maya, and rendered in Arnold.

Earlier, the artist presented a blinking animation for the same character. He plans to reveal a breakdown of the entire project once it's ready.

Meanwhile, you can see other works from the creator on ArtStation. Celebrities' models deserve special attention.

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Comments 2

  • Raj Anto Romero

    Can you please teach me how you done this

    0

    Raj Anto Romero

    ·a year ago·
  • Anonymous user

    Woah!!!

    0

    Anonymous user

    ·a year ago·

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