Free Scenes From Moses Saintfleur
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positional constraints over time as a space-time optimization problem in the tangent space of the curves driving the animation controls. Their method has the key properties that it allows for the manipulation of positions and orientations over time. https://www.lost-identification.com

very good

by DIGITAL
21 hours ago

GRACIAS

Free Scenes From Moses Saintfleur
27 May, 2019
News

Moses Saintfleur provided an awesome opportunity to download two of his UE4 environments for free. You can get the freebies until June 15th, 2019.

This scene not only helped the artist with getting a job at an AAA studio but provided an income of over $4000 on the Unreal Marketplace.

This magic scene is made in Zbrush, Maya, Marmoset, Designer, Painter, and Unreal Engine.

Right now Moses is working on the “Ultimate Environment Art Course Vol. 1” that will cover Modeling Techniques, Sculpting, Normal Baking, Lighting, Presentation, Modular Assets, Composition, Color , Channel Packing, Procedural Texturing, Post-Processing, Color grading, Decals, Multiple UV Sets, Vertex Painting, and More!

And the list of the covered tools also looks quite huge: 3Ds Max, Maya, Zbrush, Substance Painter, Substance Designer, Marvelous Designer, Unreal Engine, Marmoset Toolbag, Photoshop, After Effects, Adobe Media Encoder.

Looks like Moses is working on something really huge. Check out the course’s page.

You can also check our recent interviews featuring Moses’ works:

Moses talked about his Spirit Shrine environment created for the Artstation Challenge, the workflow in ZBrush, the fear to fail and the value of failures, and creativity.

Here Moses Saintfleur shared a video breakdown of his Wicker Basket from Terra Online made in ZBrush, Maya, Substance Painter, and Toolbag.

You can learn more and get the scenes here.

18 Substance Painter Brushes by Sean Ian Runnels – a must-have for any texture artist!

Check the full description

Contact Sean Runnels

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