The first solo project by Luke Muscat.
Feed the Deep
Whether or not you're an enthusiastic gamer, it's likely that the name Fruit Ninja rings a bell. Data shows that by 2015, this game had been downloaded over a billion times worldwide, earning it one of the most downloaded games, ever.
And now, the creative mind behind the hit, Luke Muscat, is back with a new game - Feed the Deep. Muscat has taken on the challenge of creating this game entirely on his own.
Feed the Deep
Drawing inspiration from Dome Keeper and Spelunky, Feed the Deep combines the mechanics of roguelike games with an atmospheric, Lovecraftian-inspired exploration. You'll be diving into an ever-changing labyrinth of undersea caves where resource collection and trade for upgrades will be key. As you delve deeper, you'll battle hostile wildlife, navigate dark spaces, and manage limited oxygen all while working towards your ultimate goal - to Feed the Deep.
- A lovecraftian roguelike by the creator of Fruit Ninja and Jetpack Joyride.
- Procedurally generated caves make every expedition different.
- Explore at your own pace. Dive fast and aggressive, explore slowly, dropping markers along the way.
- Soundtrack by award-winning composer Cedar Jones (Jetpack Joyride and more).
- An atmospheric deep sea adventure with lovecraftian vibes
Muscat has documented the entire development process on YouTube, sharing how the game has evolved from its early stages to what it looks like now. Feedback from players who tried the demo, as seen in the comment section under the video, indicates that most of them had enjoyed the game.
Feed the Deep
Feed the Deep
The game is scheduled for a Q3 release on Steam, and you can already add it to your wishlist. Feel free to follow the developer on Twitter to get informed of the game's future updates.
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