Game Dev Unchained: Pivoting Disciplines With Sam Wey

Sam Wey, a game designer who started his career as a character artist, discussed finding his calling in game design.

Sam Wey, the new guest of Game Dev Unchained, is a game designer who started his career as a character artist. Since then he has been in both the game and animation industry working as a prop artist, level artist, and a level designer. This man has worked almost all the jobs in the industry before finding his calling in game design. He walks Brandon Pham and Larry Charles through his journey and talks about how it was starting over again every time.

Published 26 July 2017
Arti Sergeev
Business Head