Bartlomiej Waszak discussed the team’s approach to creating physical animation in Star Wars Jedi: Fallen Order.
A senior Software engineer from Respawn Entertainment Bartlomiej Waszak joined GDC 2020 and talked about the physical animation approach used in Star Wars Jedi: Fallen Order. The 30-minute talk covers the following topics:
While explaining the mentioned topics, Bartlomiej also shared a handful of useful little tricks that will help you achieve a smooth physical animation.
If you’re interested in the whole development process of Star Wars Jedi: Fallen Order, then we recommend you watching the documentary to see what was going on behind the scenes.