GDC: Physics Animation in Uncharted
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by Scott Denton
46 min ago

Thanks so much for having me.

Tell Japan more about having less crunches.

Voluntary crunch is utter bullshit. Those that elect not to work the extra hours are passed over for promotions and bonuses. It has been a veiled threat that those who dont crunch on a regular basis are first to go when layoffs happen after shipment.

GDC: Physics Animation in Uncharted
25 March, 2019
Animation
News

GDC 2019 is over, but before we’ll have more videos from the event, let’s make a trip down the memory lane to GDC 2017. This Uncharted session with Naughty Dog’s Michal Mach discusses how to drive physics objects with animation more predictably. Learn how you can get rid of distortions and gain artistic control.

“In this 2017 GDC talk, Naughty Dog’s Michal Mach explains how to drive physics objects with animation more predictably, with minimal distortions and almost absolute artistic control,” states the description.

Make sure to discuss the talk in the comments below.

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Check the full feature list

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