GDC: Physics Animation in Uncharted

Let’s have a look at another amazing talk from GDC 2017.

GDC 2019 is over, but before we’ll have more videos from the event, let’s make a trip down the memory lane to GDC 2017. This Uncharted session with Naughty Dog’s Michal Mach discusses how to drive physics objects with animation more predictably. Learn how you can get rid of distortions and gain artistic control.

“In this 2017 GDC talk, Naughty Dog’s Michal Mach explains how to drive physics objects with animation more predictably, with minimal distortions and almost absolute artistic control,” states the description.

Make sure to discuss the talk in the comments below.

Published 25 March 2019
Arti Sergeev
Business Head