Getting to Know Toolbag 3: Refraction

The new episode of Marmoset’s tutorial series demonstrates the possibilities of the refraction shader.

Discover the light-bending possibilities of the Marmoset Toolbag‘s refraction shader in the new episode of ‘Getting to Know Toolbag‘. The video guide shows you how to create a variety of different types of glass and gem materials.

The refraction shader, first introduced in v3.02 of Toolbag, is perfect for glass, liquids, and transparent/refractive materials of various sorts.

Take a look at another example of the shader in action in a video by Joe Wilson below:

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more