This PCG toolset provides a complete solution for procedurally generated water, rivers, lakes, and swamps, featuring interactive foliage with a complex wind system where each individual leaf reacts to the wind.
Defect XYZ, a 3D Art outsourcing studio experienced in game development, has introduced a new ultimate photoscanned PCG asset pack for Unreal Engine 5, automatically populating your terrain with water, rivers, swamps lakes, and the appropriate environment. The interactive foliage also comes with a complex wind system where each leaf reacts to the wind.
PCG Biome: River Generator includes:
This asset pack is designed to be used with Upscaling and Frame Generation. Up-to-date graphics drivers and DirectX 12 support are required. Please also make sure to use the included DefaultEngine.ini.
The latest version of PCG Biome: River Generator adds waterline:
Defect XYZ has also shared some clips, a video demonstration and a full tutorial with captions:
The PCG Biome: River Generator is available for Unreal Engine 5.3 at Unreal Engine Marketplace at $59.99. You can also check out a free demo linked on the product's page.
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