Impressive Pixel Art 3D Environment Set Up in Unity

The scene was created by Cloud Gardens developer Thomas van den Berg.

Indie Game Developer and the creator of Cloud Gardens, a relaxing game about using plants to overgrow abandoned wasteland dioramas, Thomas van den Berg, a.k.a. Noio, has showcased a stunning new pixel art 3D project.

This time, the creator demonstrated a voxel-looking birch tree forest environment with a car driving across a bumpy bridge over a lake, created using Unity and PixPaint, the developer's plug-in for Blender that enables one to prepare 3D models for pixel painting. According to a brief description provided by Thomas, this gorgeous scene was made as a standalone project, with the developer saying that "it's not a game yet", hinting at the possibility that it might become one sometime in the future.

Additionally, the author shared a behind-the-scenes screenshot showing how the scene's bridge was set up:

As well as a comprehensive overview of PixPaint, its features, and how it can be used for voxel art projects:

We highly encourage you to visit Thomas' Twitter page to check out more of the developer's awesome works. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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