Check out 4 NVIDIA Studio tutorials from Alex Senechal and Ben Mauro who shared their overviews of the software, showed the workflows and gave useful tips for lighting, image settings, and rendering.
When it comes to rendering and animation, there are a few software that can impress with the speed, quality, and simplicity of the workflow in it. KeyShot 9 was released in November 2019 and offered a few cool solutions for the rendering process. The KeyShot’s interface is intuitive-based on the drag-and-drop features. Besides, you can render using GPU in real-time at least 6x faster than with CPU.
To walk you through the basics of the workflow in KeyShot, we gathered together tutorials from the NVIDIA Studio YouTube Channel where artists Alex Senechal and Ben Mauro overviewed the tool for various production steps and art styles. A while ago, we got a chance to talk to Alex, and he shared his approach to tiling textures for games and discussed the weapon production process. Now, check out quick tutorials that will help you create an awesome project!
Learn the basics of the workflow in Keyshot 9 from Alex Senechal, a concept designer. In the tutorial, you will find out all the insights into geometry view, materials, lighting, rendering, and working with the camera. Alex has shared the iterative process of adjusting the lighting and showcased the advantages of NVIDIA RTX and OpTiX AI-powered denoising made in KeyShot 9.
Just a few tips from his overview:
Alex Senechal will walk you through the tab settings in KeyShot 9 and give a detailed guide on how to adjust them. Along the way, Alex also explained the interface and showed some features which could be essential for your project to work with. While working on the settings, Alex shared a few important things to consider:
In this tutorial, Alex Senechal shares his approach to creating realistic lighting with HDRI. Alex covered basic tools and set up, and how to work with HDRI Editor in KeyShot. For instance, the editor has several fall-off modes to work with that will help you immediately set up the desired lighting. You can also customize the lighting using set highlights and adjust X and Y parameters to darken spots that would have less light in real life.
Ben Mauro from the Halo: Infinite development team will show you his workflow with KeyShot and its new GPU-empowered features for rendering.
In the video, he will check out how fast GPU rendering works. The tool has tuned sketch shaders that will help you create sketch looks for your renderings in no time. Placing light sources manually can come in handy if you want to create cast shadows in order to achieve graphic-looking shapes for pre-visualizing.
Follow the production process of creating a post-apocalyptic scene to find out the insights.
Check out the NVIDIA Studio YouTube channel for more tutorials.