Articles

An Artist Makes an Unusual Real-Time Hairstyle For Unreal Engine 5

The hairstyle combines braids and ponytails in an intriguing way.

Theodore McKenzie

Mar 28, 2024

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Check Out a Detailed 3D Raider Model Inspired by The Last of Us

I.S.Pavel continues to explore Unreal Engine 5 with his latest work.

Theodore McKenzie

Mar 28, 2024

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See How To Make Photorealistic Video Game Consoles in 3D

Diana Davydiants presents a detailed breakdown of how to create this set of Dendies. They are old, worn-out, and appear exactly as those from your childhood.

Diana Davydiants

Mar 26, 2024

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Recreating A Japanese WWII Aerial Camera With Blender & Marmoset

3D Artist Yaroslav Tyshchenko provided a behind-the-scenes look at The Konishiroku Aerial Camera GSK-99 project, a 3D model of the smallest aerial camera produced, sharing his vintage props painting techniques in Substance 3D Painter and rendering setup for Marmoset Toolbag.

Yaroslav Tyshchenko

Mar 22, 2024

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Imagining an Eerie Dark Fantasy Deity With ZBrush and Marmoset Toolbag

Character Artist Natalia P. Gutiérrez walked us through The Dark Mother project, explaining the step-by-step process of making this magnificent 3D model of a grim creature inspired by Spanish Catholic art, and sharing valuable advice on rendering spooky characters and approaching an ambitious project.

Natalia P. Gutiérrez

Mar 18, 2024

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Arcane-Style Hand-Painted Retro Handheld Console Imagined in 3D

The asset was made with ZBrush, Blender, and Substance 3D Painter.

Theodore McKenzie

Mar 14, 2024

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Texturing a Stylized Mr. Freeze Model With a New Texturing Workflow

Marco Vergantini discussed the production process behind the Mr. Freeze project, explaining how its painterly-like visual style was achieved with a brand-new texturing workflow, dubbed Painted Normal.

Marco Vergantini

Mar 07, 2024

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A Stunning Recration of Arcane's VI With Blender & Substance 3D

"You're hot, cupcake."

Theodore McKenzie

Mar 07, 2024

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How to Model & Texture Antique Leather-Bound Book

Sergius Leichenko shared a brief breakdown of the Antique Book project, showing how to create a realistically weathered leather cover and add history to props.

Sergius Leichenko

Mar 06, 2024

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