MESHmachine 0.6 Available

Let’s have a look at the latest version of MESHmachine.

Let’s have a look at the latest version of MESHmachine. In case you’ve missed the whole thing, it is a Blender mesh modeling addon with a focus on hard-surface work without subdivision surfaces.

MESHmachine’s chamfer and fillet toolset are said to allow for more flexibility when “dealing with fillet-like surfaces, traditionally created with the Bevel and Bridge tools.”

You’ll get the Fuse tool, which builds transitional surfaces from chamfers, fusing the surfaces on both sides.

Documentation

Features

  • turn chamfers into fillets/bevels and back
  •  change the width of a chamfer or bevel
  • create variable fillets and washouts
  • unbevel and unchamfer to go back to a hard edge
  • practically edit existing bevels
  • resolve tricky geometry overlaps in cases where two bevels meet
  • flatten polygons based on another polygon or flatten a polygon based on 3 vertices
  • flatten along a normal or flatten along edges
  • redirect chamfer flow by turning the corners
  • convert triangular bevel corners into quad corners
  • plug details into your mesh
  • build your own plugs and create/buy/sell plug libraries
  • cleanup booleans and create clean perimeter loops around their intersections
  • stash backups and objects referenced by other tools, without cluttering the scene
  • create and manipulate custom normals
  • mirror and symmetrize custom normals

You can learn more here.

Buy the tool for $40+

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