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what settings y setup for materails or shaders in marmoset? it's a pbr metalnes?

by NIKO PITSOS
4 hours ago

https://assetstore.unity.com/packages/tools/terrain/mapmagic-world-generator-56762 procedural terrains with nodes released on 2016 Support Pahunov NOT UbiSoft

by Franciszek Zgliński
15 hours ago

9:46 - actually I have a solution for You ;) Try this setup instead of LandscapeCoords node: https://drive.google.com/file/d/1N4FMmG4TtRjI8TPTHqD6kKcKolbYGZs0/view

We talked to Lindsay Jurgensen of Radial Games about moving this physically-based game from browser to VR.

14 February, 2018

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We talked with the folks at Slightly Mad Studios and came across these exciting gems on the development of Project CARS.

1 February, 2018

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We talked to 3 developers about their path to the ‘metaverse’.

24 January, 2018

1258 views
Autodesk team shared a 4-part video tutorial to working with fluids inside 3ds Max.

17 January, 2018

2659 views
We caught up with Senior Technical Artist, Alexandre Sabourin to get a glimpse at behind the scenes of Outlast 2 and find out what it’s like to be working at Red Barrels.

12 January, 2018

1483 views
1 comments
You can now purchase posts and publish job posts on 80.lv. Will it influence our editorial policy? Short answer: No.

21 June, 2017

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