Build your mesh directly with tiles, skip tedious UV mapping while quickly rotating and flipping tiles, and more.
…into something like this 3D house:
Features:
- Tile building: build your mesh directly with tiles, skip tedious UV mapping while quickly rotating and flipping tiles.
- UV painting: create your mesh with other Blender tools, then quickly UV map them to your tiles. Spend less time in the UV editor.
- Pixel grid tools: keep your mesh aligned to the grid with pixel translation, move vertices around with confidence.
Here is a brief tutorial to help you get started:
The toolkit requires Blender 2.77 or higher. There’s also sprite sheet generator for Blender, which you can find useful.
Links