The update comes with tons of new tools and features that should help you to create and edit materials and environment lights more easily.
Adobe has released Substance 3D Sampler 3.3, a new and improved version of their picture-to-3D material tool, previously known as Substance Alchemist. The update brings a series of new tools, content, and features that should simplify the process of creating and editing materials and environment lights.
The update's highlight is the new Content-Aware Fill feature that can be used to remove unwanted details in a picture. The tool is based on the same tool in Adobe Photoshop and allows you to clean PBR materials and environment lights. On PBR materials, Content-Aware Fill is applied across all channels.
Another great feature that the update brings to the table is Spherical Projection, a neat feature that allows you to display an environment as a sphere, making it easier to edit with tools like Nadir Patch, Content-Aware Fill, and all procedural lights with no distortion.
The update also introduces more convenient interoperability with Substance 3D Stager. It is now possible to send your materials to Stager in one click, without the need to publish your materials and load them into Stager as individual files.
And here is the list of some of the minor features:
You can check out the full list of new features here. Also, don't forget to join our new Reddit page, our new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.