Sucker Punch is Hiring Senior or Lead Graphics Programmer

The Ghost of Tsushima creator is looking for someone to define, research, create and deploy graphics features. 

Ghost of Tsushima creator Sucker Punch is looking for a Senior or Lead Graphics Programmer "with the necessary skills to define, research, create and deploy graphics features."

Responsibilities:

  • Coordinate with other disciplines to define feature roadmaps, provide recommendations to management, as well as follow on team progress, to achieve strategic and operational goals
  • Keep up-to-date with the latest developments in graphics technology, and identify opportunities to incorporate them into our Rendering Pipeline, supporting the art direction vision and the artists who create it
  • Research and implement features that push the envelope of graphics technology, in order to create best-in-class visual experiences in our games
  • Work is done mostly in C++, but Python is also required in some of our workflows
  • Follow best practices, development processes, and coding standards
  • Create and implement well-engineered, reliable, maintainable, and bug-free code
  • Ability to work under tight time constraints and deadlines
  • Able to own large engine features from start to finish
  • Must have a positive and supportive attitude and enjoy working with others

Qualifications:

  • Five years of C/C++ programming experience in the games industry
  • Previous work experience on a medium-to-large team
  • Experience writing and maintaining high-quality rendering systems and authoring pipelines

The position is available for on-site, hybrid, or fully remote. If you're interested, apply here. Also, check out other open positions on our Job Board.

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Comments 1

  • Anonymous user

    Is this not IP theft?

    0

    Anonymous user

    ·a year ago·

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