Turning Game Assets Into Cinematic Models with 3ds Max

A tutorial by Arrimus 3D shows how you can use your game assets to create promotional materials.

Check out a thorough 12-part guide to turning game assets into cinematic assets with the help of 3ds Max. Sometimes studios need to create some promotional materials like images and videos to attract people, and a tutorial by Arrimus 3D shows how you can use your assets to create those materials. Basically, it’s all about increasing the quality, but the process might be tricky.

You can find other parts here

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Published 23 November 2017
Arti Sergeev
Business Head