Tutorial: Mirror's Edge-Style Wall Run Mechanics in UE4

Learn how to recreate the mechanics for a first-person project.

Have a look at a tutorial that explores in detail how you can create the first-person wall-running mechanics similar to Mirror’s Edge in Unreal Engine. In this guide, the team of SomethingSomethingGames team explained how to do this using UE4 blueprints but you can also use the approach with UE5, C++, or a different engine. The same technique can be applied to a third-person project with a couple of tweaks.

In case you don't want to dive deep into the process and just need the code for your project, the author shared the final result you can get for a small price. 

You can find the full tutorial and the code here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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