In the video, J Hill shows how to import custom characters, create materials, and render high-quality images.
Take a look at this tutorial by Character Artist J Hill where they show the process of importing custom character models, creating materials, and rendering high-quality images in Unreal Engine 5.
The hour-long tutorial demonstrates how to create a basic master material as well as skin and eye materials, then it shows how to fix and adjust hair, which the artist made in Maya. J Hill also covers improved skin material, micro normals, cavity map, and the rendering process in detail.
If you'd like to learn how to effectively work in Unreal Engine 5 and other DCC software, you should definitely check out the artist's YouTube channel and other videos there:
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