A number of biggest game dev companies united to discuss best practice recommendations to optimize HDR gaming content.
Here are the companies that joined the initiative:
The full document with the best practice recommendations can be found here. Here are the guiding principles suggested during the workshop:
1. Acknowledge difference
There is a wide variance in how HDR content is processed in HDR displays, and the assumption that “displays perform exactly the same” cannot be taken. Each display’s HDR capability should be utilized to the full extent.
2. Consistent and fair gameplay
Game design creative intent (e.g. a zombie appearing from the dark, an enemy shooter silhouetted in blinding light) needs to appear the same for consistent game playability, regardless of display performance difference.
3. Forward compatible
The existing HDR game experience should not be deteriorated, but stable or even enhanced with the improvement of future HDR display performance.
4. Easy to use and practical for developers and consumers
Practical and easy-to-use means must be prepared for game developers and consumers. For example, any processing should not consume resources that may affect real-time processing, and complicated manual setup operations (e.g. in-game calibration) should be avoided.