UV Morpher: A Free Plug-In for 3ds Max for Stretching the UVs

This cool plug-in simplifies your animation workflow in 3ds Max.

Iranian CG Generalist Hamid Memar has released a great plug-in for 3ds Max that greatly simplifies the UV workflow within the tool. The plug-in is called UV Morpher and it allows you to easily deform the body and stretch its UV without damaging it. For example, when the eyes and the mouth of a character are moved and deformed, this plug-in can be used to prevent the textures from being stretched. The plugin was written in C++, supports multithreading, and is absolutely free to use in non-commercial projects.

Click here to download the plug-in for free. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

Published 17 January 2022
Theodore McKenzie
Head of Content