Artell Blender has presented his latest fluid experiment created with the help of Blender.
My latest project to improve my skills in Blender fluid simulation. 100% Blender, except After Effect for final compositing. Been using Realflow before, and i’m quite surprised by Blender! It deserves a lot more attention.
The wet sand is done with dynamic paint maps.
–Specs–
Sim:
Fluid res: 697 (60 sec/frame)
Splash particles: ~300K
Rendering:
Fluid pass (diffuse, glossy, vector): ~35 sec/frame
Splash pass: ~25 sec/frame
Vamos a la playa!
Go Blender! Did you you like the simulation? Are you a fan of the tool? Share your thoughts with us!