Webinar: Houdini Shelf Tools for Games

Join Luiz Kruel exploring Houdini 16’s new Shelf Tools that might get you interested.

Houdini is not just a tool for crazy simulations and movies’ special effects. The tool is rapidly evolving and it has been known for assisting users with a variety of tasks for game development for quite a while. Not sure about its possibilities? SideFX has a nice video featuring Luiz Kruel exploring Houdini 16’s new Shelf Tools that might get you interested.

Topics: 

  • Learn how to create simple source scenes for cloth, rigid body breakables, pyro/fires/water and sprites 
  • Understand how the Vertex Animation Tool works and how to export the data to Unreal 
  • Set up UE4-side data and connect the exported data 
  • Live Q&A

GitHub Link

Published 25 July 2017
Arti Sergeev
Business Head