Julien Rollin shared the working process behind the Black Star M+S Tire project, explained why RealityCapture was used, and talked about preparing textures for the work.
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NVIDIA Commented on the Termination of Partnership with EVGAThis sucks because they had better quality control than other partners...·
Mutalk: a Bluetooth Microphone with a Mute Functionwtf·
Halo Infinite Didn't Meet Microsoft's Financial Expectations, Brad Sams Claims"...Didn't meet Financial Expectations..."
GTA 6 Gameplay Leaked OnlineSharing leaked footage on a site that is supposed to be for developers...·
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