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AI Programmer

Kojima Productions

Tokyo, Japan

Skills

  • AI Programming
  • AI Programming

WORK DUTIES

 

  • Building systems to control the behaviour of NPCs and enemies and establish game balance. 
  • Even if you want to develop AI systems as your main goal, there is a possibility that you will also create game content by using those systems to some extent. 

 

ELIGIBILITY

 

  • Experience in completing the development of at least one game title
  • Have experience in creating game AI programs. 
  • Have a deep knowledge of AI and character control in games. 
  • Have a deep knowledge of mathematics. 


If you are a new graduate, you do not need to meet all of the eligibility requirements. 
For those with no experience in the industry, it is not necessary to meet all of the eligibility requirements, but please appeal mainly with your abilities to compensate for this. 

 

DESIRABLE EXPERIENCES, ETC. (NOT REQUIRED)

 

  • Experience in developing 3D games on stationary consumer consoles or PCs
  • Experience in developing character AI and crowd AI 
  • Experience in developing both human NPCs and non-human NPCs
  • Experience in developing systems required for NPCs such as path search and knowledge representation
  • Experience in designing walking animation control according to movement path search
  • Experience in speeding up CPU processing distribution of NPCs that appear in large numbers
  • Experience in designing and embedding character animation networks
  • Experience in developing animations controlled by programs such as IK, Aim, Ragdoll, Tentacle Control, etc.
  • See "Game Programmer" for the desirable experiences in game content production
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