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Animator

Kojima Productions

Tokyo, Japan

Skills

  • Gameplay Animation
  • Cinematic Animation
  • Gameplay Animation
  • Cinematic Animation

WORK DUTIES

 

  • In-game and cutscene animation production

 

ELIGIBILITY

 

  • Those who have practical experience doing keyframe animation with Maya, 3ds Max, Softimage, etc.
  • Game completion experience for at least one title as an animator

 

For new graduates, there is no need to meet all of the eligibility requirements. 
For those with no experience in the industry, it is not necessary to meet all of the eligibility requirements, but please appeal mainly with your abilities to compensate for this. 

 

DESIRABLE EXPERIENCES, ETC. (NOT REQUIRED)

 

  • Those who have experience in making motions for cutscenes and can express the fine movements of the human body
  • Those who can produce in-game motions that are processed via motion capture data. 
  • Those who are good at hand-key animation. 
  • Experience creating game animations using Maya
  • Experience with using Motion Builder
  • Knowledge and experience in producing a wide range of animations of people as well as vehicles, machines, monsters, etc.
  • Experience in facial animation
  • Rigging experience and knowledge
  • Experience in modifying and adjusting motion capture data 
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