Environment Artist at Mold3D
Subscribe:  iCal  |  Google Calendar
Orlando US   24, Jul — 27, Jul
Grapevine US   25, Jul — 29, Jul
Los Angeles US   28, Jul — 29, Jul
Los Angeles US   28, Jul — 2, Aug
Helsinki FI   1, Aug — 5, Aug
Latest comments
by Brielle Luna
22 min ago

This is beyond awesome! https://applicationfiling.com/

by Jack Jonas
34 min ago

To write an essay on different topics are not quite easy. Every semester, students are given to write essays on varieties of topics, and few of them are not even heard by the students. Now, its not a big issue, as students can have an amazing essay help from the expert writers of myassignmenthelp.com and grab great grades in your exams. https://myassignmenthelp.com/sg/essay-help.html

nice and very informative blog . keep up the good work , if you are looking for short and long term animation course in Delhi join TGC India now

Environment Artist at Mold3D
3 April, 2019
Art / animation

Mold3D is growing and they are seeking experienced 3D Environment Artists to create 3D assets and photo-realistic lighting for a long term and high profile Virtual Production/VFX project based in Los Angeles, California.

Salary: not mentioned
Company: Mold3D
Location: USA, LA
Position type: Full-time
Remote job: no
Relocation Assistance: no
  • Model, texture, and light real-time assets based on concept design and/or photographic reference using a variety of software and techniques
  • Work with leads to investigate emerging technologies and improved workflows
  • Effectively communicate and collaborate with your team, art directors, and production leads

Required Skills:

  • The ideal candidate must have at least 3+ years of experience working in the video game and/or VFX industries
  • Experience working in Unreal Engine
  • An eye towards photo-realistic lighting
  • Experience with PBR workflows using texturing software such as Substance Designer/Painter
  • Proficiency in Maya or equivalent 3D Software
  • The ability to create both organic and hard surface 3D models


  • 3D Sculpting using ZBrush
  • Experience in Video Game and VR Production a plusStrong traditional art skills.
  • Experience with photography
  • Experience working with photogrammetry assets

Leave a Reply

Related articles