Product Evangelist for ArtEngine

Product Evangelist for ArtEngine

As a Product Evangelist for ArtEngine, you will work closely with existing and prospective customers to build a large and satisfied community of end users globally.

Responsibilities

  • Evangelize to existing and prospective customers by helping them understand the ArtEngine technology, capabilities and benefits
  • Become an expert user of ArtEngine and understand every element of its feature set
  • Keep up to date with new features and artist tools to make eye-catching demos and other promotional content
  • As part of the sales team, be a passionate advocate for the solution and the benefits it can deliver to studios and individual artists
  • Help ensure that clients understand the full capability of ArtEngine and that they are able to extract optimum value from its use
  • Proactively work with end users both remotely and on site to learn about their business requirements and ensure they are able to use the software to achieve these
  • Work collaboratively with the rest of the sales and marketing organization as well as others within the company including Support, Product Management and others
  • Deliver articulate, effective, and audience-appropriate presentations/demonstrations with high-quality artistic content in public forums and external events

 

Skills & Requirements

  • 3+ years professional experience as an Environment Artist or equivalent
  • Excellent written and verbal English communication and presentation skills
  • Strong ability to transform the core marketing message into compelling images for use online, in brochures and in powerpoint
  • Good knowledge of the main Artist toolsets in use within the industry
  • A career showing passion for the 3D industry
  • Self-sufficient where necessary and operate with a high degree of autonomy, energy, flexibility and dedication to build real and measurable business results
  • Major in art, has good aesthetic sense, solid art background. Good at Lighting and Color.
  • Proficient in use of primary Artist tools including Photoshop, 3D max, Maya, Substance, ZBrush, real-time rendering, game engine and/or shader experience
  • Great communication skills and ability to work effectively on shared projects with engineers, designers, artists, testers, and other developers
  • Good creativity and imagination, love gaming, filming, animation technologies.
  • Ability to create high-quality texture maps with the understanding of all supporting maps (bump, specular, normal, roughness and transparency, etc.)
  • Ability to generate photoreal textures for hard and organic surfaces
  • Strong understanding of UV layout and principles
  • Understanding of baking textures and processing maps

 

Offer

  • Provide high-quality input to the product roadmap based not only on personal insight but also based on specific feedback from the Artist user community
  • Contribute to ensuring Artomatix achieves its growth targets and high levels of customer satisfaction
  • Develop excellent demonstrations and sales materials to assist in presenting the solution and helping the target audience to understand the value proposition
  • Produce tailored sales and marketing materials that are aimed at various market segments
  • Assist in writing proposals and content-rich marketing presentations
  • Produce engaging and stunning artistic content for use in the sales and marketing process
  • Attend and speak at trade shows and conferences to promote Artomatix and its solutions
  • Help to build an active community of loyal Artomatix customers using social media and various other tools

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more