Senior 3D Character Animator at Blizzard

Senior 3D Character Animator at Blizzard

Be on a close-knit, collaborative community of artists, engineers, and designers whose sole goal is to make a truly immersive game experience.

Responsibilities

  • Develop, maintain and craft animations for real time game assets
  • Assist designers and engineers with gameplay prototypes
  • Work with lead animator to ensure timely completion of character assets at the desired quality bar
  • Serve as an active participant in team art discussions, critiques and reviews

 

Skills & Requirements

  • A minimum of 5 years' of experience in game development animating characters using Maya or equivalent 3D program
  • Extraordinary skill in animating the human bipedal figure as well as other organic forms.
  • Strong knowledge of traditional animation principles and how they can be used to enhance gameplay
  • Self-motivation, good communication skills, and a great team-player attitude
  • Able to work creatively as part of a large or small group
  • Tried problem-solving / prototyping ability
  • Able to effectively collaborate with game designers and programmers
  • Understanding of the visual style of Blizzard games and a passion to push it to the next level
  • A passion for video games
  • Ability to guide and mentor junior staff

Pluses

  • Have shipped an AAA PC or console title as an in-game senior character animator
  • Experience in FX and particle animation
  • Excellent 2D animation skills
  • Cinematic or television animation experience
  • Skill in one of more related disciplines – illustration, modeling, rigging or technical art

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more