Vendors

Testronic

When it comes to QA and Testing for games, VR, and film & television, you need considered solutions that work.

Terra Localizations

Localization company that helps video game developers and publishers reach international markets by providing high-quality localization services.

Sticky Rice Games

The company supports game developers and publishers to enter the Japanese market and as a PlayStation partner is also able to support publishing in the Japan PlayStation store too.

We speak Gameish

If you want kick-ass sales in every key territory around the world, you need two things. First, a great game that you believe in. Second, a team of game geeks whose mission is to make it sound like it was specially written for gamers in their home territory.

Vendors

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Adobe Substance 3D brings you an ecosystem of apps and content that empower you to design 3D. 

Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.

NVIDIA is a full-stack computing company with data-center-scale offerings that are reshaping industry.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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