Vendors

Sprite Builder

SpriteBuilder is the first game development suite for rapidly building native iOS and Android games with Objective-C and Xcode. It is the culmination of years of tireless effort from hundreds of contributors. In 2013, Apportable brought together the maintainers of four of the most popular open source iOS game development projects (Cocos2D, Cocos3D, CocosBuilder, and Chipmunk) to create a new, integrated development experience.

Turbulence FD

TurbulenceFD's simulation pipeline implements a voxel-based solver based on the incompressible Navier Stokes equations. That means it uses a voxel grid to describe the volumetric clouds of smoke and fire and solves the equations that describe the motion of fluid on that grid.

Agisoft

Founded in 2006 as an innovative research company with focus on computer vision technology, through years of intensive R&D work Agisoft LLC has gained expertise in image processing algorithms, with digital photogrammetry techniques setting the direction for development of applied tools. We believe that new technology implementation for various industrial and socially important tasks is a way to foster low-budget methods of research and documentation.

Octane Render

OctaneRender is the world’s first and fastest GPU-accelerated, unbiased, physically correct renderer. What does that mean? It means that Octane uses the graphics card in your computer to render photo-realistic images super fast. With Octane’s parallel compute capabilities, you can create stunning works in a fraction of the time. Use OctaneRender to create images of the highest possible quality at speeds up to 50x faster than CPU-based, unbiased renderers. Attached to your editing tools? No problem! Octane supports more than 21 plugins and has a fully interactive, real-time 3D editing viewport.

Wave Engine

Wave Engine was born in 2011 with the exciting mission of developing an engine to help the mobile game developers’ community. Today, we are proud to launch WAVE ENGINE, the ultimate solution that enables you, game developer, to focus in creating mobile games using one of the leading programming language C#. WAVE ENGINE handles the automated and transparent re-codification of your games in all mobile platforms. Independently of the games physics of your choice –2D or 3D–, WAVE ENGINE helps you managing your games assets using our integrated game editor with additional services.

Vendors

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Adobe Substance 3D brings you an ecosystem of apps and content that empower you to design 3D. 

Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.

NVIDIA is a full-stack computing company with data-center-scale offerings that are reshaping industry.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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