Vendors
Sprite Builder
SpriteBuilder is the first game development suite for rapidly building native iOS and Android games with Objective-C and Xcode. It is the culmination of years of tireless effort from hundreds of contributors. In 2013, Apportable brought together the maintainers of four of the most popular open source iOS game development projects (Cocos2D, Cocos3D, CocosBuilder, and Chipmunk) to create a new, integrated development experience.
Turbulence FD
TurbulenceFD's simulation pipeline implements a voxel-based solver based on the incompressible Navier Stokes equations. That means it uses a voxel grid to describe the volumetric clouds of smoke and fire and solves the equations that describe the motion of fluid on that grid.
Agisoft
Founded in 2006 as an innovative research company with focus on computer vision technology, through years of intensive R&D work Agisoft LLC has gained expertise in image processing algorithms, with digital photogrammetry techniques setting the direction for development of applied tools. We believe that new technology implementation for various industrial and socially important tasks is a way to foster low-budget methods of research and documentation.
Octane Render
OctaneRender is the world’s first and fastest GPU-accelerated, unbiased, physically correct renderer. What does that mean? It means that Octane uses the graphics card in your computer to render photo-realistic images super fast. With Octane’s parallel compute capabilities, you can create stunning works in a fraction of the time. Use OctaneRender to create images of the highest possible quality at speeds up to 50x faster than CPU-based, unbiased renderers. Attached to your editing tools? No problem! Octane supports more than 21 plugins and has a fully interactive, real-time 3D editing viewport.
Wave Engine
Wave Engine was born in 2011 with the exciting mission of developing an engine to help the mobile game developers’ community. Today, we are proud to launch WAVE ENGINE, the ultimate solution that enables you, game developer, to focus in creating mobile games using one of the leading programming language C#. WAVE ENGINE handles the automated and transparent re-codification of your games in all mobile platforms. Independently of the games physics of your choice –2D or 3D–, WAVE ENGINE helps you managing your games assets using our integrated game editor with additional services.