Mathew O’Halloran: Quick Texturing of 3D Concepts
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by Krzysztof Czerwinski
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I bought it, it's really nice and intuitive:) Now i'm waiting for next build with new features:)

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Hi. Can you tell how the glass material was made? I found it very interesting.Congratz

Mathew O’Halloran: Quick Texturing of 3D Concepts
26 September, 2017
Tutorial

Ubisoft Environmental Artist Mathew O’Halloran explains the basics of how to use DDO for conceptual texturing in Quixel.



Ubisoft Environmental Artist Mathew O’Halloran explains the basics of how to use DDO for conceptual texturing in Quixel.

 

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