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Articles

Get This Photogrammetry-Based Bread & Bakery Pack For Unreal Engine 5

3D Artist Alexey Gorinov has presented a realistic bread and bakery asset pack of 10 Nanite and 10 classic geometry meshes.

Amber Rutherford

May 20, 2024

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Breathtaking Pine Lake Environment Inspired by a Real Location

Elia Luongo has reproduced the beauty of nature in 3D using photogrammetry and Unreal Engine 5.

Theodore McKenzie

May 20, 2024

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Peaceful Asian-Style Fishing Village Imagined in Unreal Engine 5

Zhoslen Makoev demonstrated BIG/MEDIUM/SMALL's new asset pack with a stunning 3D scene.

Theodore McKenzie

May 20, 2024

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Fluid Flux Add-On For UE5 to Feature Underwater Lighting

Krystian Komisarek has been testing out the plug-in's new functionality, coming with the next major update.

Theodore McKenzie

May 20, 2024

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How to Create a Nostalgic and Melancholic Apartment Scene in UE5

In his detailed breakdown of the Eastern Europe Building: Echoes of Decay, Yaroslav Paslavskiy Danko shares his process of creating this realistic, nostalgic scene. He emphasizes the balance between realism and coherence, along with the adjustment of color and roughness variations for storytelling purposes.

Yaroslav Paslavskiy Danko

May 17, 2024

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Check Out a Realistic Take on the Powerpuff Girls' Mojo Jojo

One of Cartoon Network's most iconic villains has been reimagined in 3D by Simon Sarmiento.

Theodore McKenzie

May 17, 2024

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Realistic & Stylized Lighting Studies Made With Unreal Engine 5

Arthur Tasquin has presented the Look Up Doodles project, a bunch of scenarios dedicated to studying physical lighting and the science behind it.

Amber Rutherford

May 16, 2024

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Check Out This Beautiful Valley Made With Unreal Engine 5's Nanite

Environment Artist B.O.W. has showcased a WIP of an incredibly realistic forest valley built with Nanite on static meshes and shared nodes setup for the water surface.

Amber Rutherford

May 16, 2024

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This Mystical Kingdom Scene Explores Different Moods & Atmospheres

Jill Wu demonstrated a breathtaking large-scale environment made with Maya, Nuke, and Unreal Engine 5.

Theodore McKenzie

May 16, 2024

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