Official website

unity3d.com

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.


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UNITY PRO

Unity Pro combines Unity’s famous ease-of-use with the full set of powerful, high-end features that professional 3D developers and leading studios require. Create bigger, more complex and visually stunning games and 3D content for the Web, desktop, Windows Store Apps and Windows Phone 8 and BlackBerry, without compromising on productivity. If you want to create a game and ship it, choose Unity Pro today!

 

Supported platforms

System requirements

  • Windows: XP SP2 or later; Mac OS X: Intel CPU & “Snow Leopard” 10.6 or later. Note that Unity was not tested on server versions of Windows and OS X.
  • Graphics card with DirectX 9 level (shader model 2.0) capabilities. Any card made since 2004 should work.
  • Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).
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Unity TechnologiesRecent articles

Realistic Plant Collision Logic Implemented in Unity For a Game

Kacper Szwajka continues working on his survival-strategy game.

Cool Mesh Generation Algorithm Made With Compute Shaders In Unity

Whether it's a cheeto or a tadpole, this mesh generation visualization shared by Game Developer Zolden is incredibly satisfying.

Balatro's Card Movements & Shaders Recreated in Unity

André Cardoso shared a detailed breakdown explaining how he translated Balatro's "game feel" to another engine.

Unity 6 Preview Has Been Released

Featuring accelerated rendering, new lighting options, multiplayer workflows, and much more.

Learn To Draw On Paper In Mixed Reality With This Meta Quest 3 App

VR Software Developer Stephen Rogers has presented Pencil, this year's Meta Presence Platform Hackathon winner, a Meta Quest 3 app for drawing in mixed reality on real paper with step-by-step art lessons and pose references.

From Doom Mods to Retro Horror FPS: the Journey in Progress

Game developer Rekkimaru told us about his retro horror FPS Shraud, teased some cool "exotic" weapons, and shared how he wanted to relive Nightmare Creatures in this spiritual successor.

Jettelly's New Book On Unity's Shader Functions Is Out Now

Elevate your projects with Shaders and Procedural Images for Technical Art e-book from the authors of The Unity Shaders Bible, covering essential topics for shader development in Unity, including polynomial and trigonometric functions, implemented with HLSL and Shader Graph to create shapes and figures in 2D & 3D.

Check Out This Unity-based Hack & Slash Game With Manga Ink Graphics

Hack, slash, and traverse an interconnected environment in GHOST EATER, a Unity-powered cybernetic third-person action game inspired by Deus Ex and NieR series, featuring distinctive manga halftone visuals.

Lucas Pope on Making Games Out of Restrictions

The creator of Papers, Please and Return of the Obra Dinn discussed tool creation in Unity and explained why he's not worried about AI for now.

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