Anastasia Opara has upgraded her stunning wall generator, adding color and grass.
Back in February, we wrote an article about an amazing wall generator, being created by Procedural Artist at Embark Studios Anastasia Opara. The generator is fully procedural and is powered by Bevy Engine, a data-driven game engine built using a multi-paradigm, general-purpose programming language Rust.
Since then, Anastasia upgraded the generator, adding grass and making the project colorful. The newly added features make the project way more pleasing to look at while retaining its usefulness at the same time. As for right now, the project can generate tweakable walls, archways, pathways, shadows, and, with the new additions, grass. So far, according to Anastasia, the entire project is 8140 lines of code.
Here are some behind-the-scenes images and videos shared by the author:
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